Research And development - Final Devlog #3


Conclusion

To conclude the R&D phase,
after working on configurable joints for over a month, all that remains is to create our own character and add physics to it.
Local multiplayer is already in place, and the camera system that follows the group is functional (we used Cinemachine and its GroupsComposer).
On another devlog, you will be able to see the tool we created to help level artists fill levels more quickly. 

Link to the Slide ( in French sorry ) : 
https://docs.google.com/presentation/d/1_DhP-IUn3e6LuBSxADJM9dKrN-E-XpV7E1qH3G7Z...

Get Robbers In Disguise

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